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 Cod4 Make Kits

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Tyson_Oelfke1
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Posts : 96
Join date : 2008-01-09

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PostSubject: Cod4 Make Kits   Cod4 Make Kits Icon_minitimeThu Jan 17, 2008 12:55 pm

The GameArena Call of Duty 4 Ladder will be run in the ‘Search & Destroy’ game mode. Friendly fire will be on for all ladder matches. The following match settings will be used:

Round limit: 20 (10 rounds per half)
Round length: 2:00
Strat Time: 10 seconds
Bomb plant timer: 5 seconds
Bomb timer: 60 seconds
Bomb defuse timer: 10 seconds
Weapon limits: 1 grenade per players
Weapon limits: 1 special (smoke/flash/stun) grenade per player
Weapon limits: No grenade launcher attatchment
Weapon limits: No mounted MGs (turrets)

Maximum 1 sniper class per team
Maximum 1 demolitions class per team
Maximum 1 heavy gunner class per team
No limit on spec-ops or assault classes

UAV - Enabled with 3 kills streak
Airstrike - Disabled
Hellicopter - Disabled

Perk 1
C4 - Disabled
Special Grenades x 3 - Disabled
RPG - Disabled
Claymores - Disabled
Frag x 3 - Disabled
Bandolier
Bomb Squad - Disabled

Perk 2
Stopping Power
Juggernaught - Disabled
Slight of Hand
Double Tap - Disabled
UAV Jammer
Overkill - Disabled
Sonic Boom - Disabled

Perk 3
Extreme Conditioning
Steady Aim
Last Stand
Martyrdom
Deep Impact
Ironlungs
Dead Silence
Eavesdrop - Disabled

Snipers do not drop sniper rifles upon death

'Hitblips' enabled but only if enemy is visible.

Fog enabled.

One bomb in briefcase for attacking team.

To avoid arguments, in all matches the DEFENDING team will start the match as Marines/SAS.

GameArena runs the PAM4 mod which automatically runs a match. Players are expected to follow the instructions that appear on screen at all times. Players do not need to change teams manually after they initially join a side. The PAM4 mod will automatically switch the sides once the halfway point of 10 rounds is reached.
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